Known pipe types: wglGraphicsPipe (all display modules loaded.) Assertion failed: _alpha != nullptr && x >= 0 && x < _x_size && y >= 0 && y < _y_size at line 560 of c:\buildslave\sdk-windows-amd64\build\built1.10\include\pnmImage.I Assertion failed: _alpha != nullptr && x >= 0 && x < _x_size && y >= 0 && y < _y_size at line 560 of c:\buildslave\sdk-windows-amd64\build\built1.10\include\pnmImage.I Assertion failed: _alpha != nullptr && x >= 0 && x < _x_size && y >= 0 && y < _y_size at line 560 of c:\buildslave\sdk-windows-amd64\build\built1.10\include\pnmImage.I Assertion failed: _alpha != nullptr && x >= 0 && x < _x_size && y >= 0 && y < _y_size at line 560 of c:\buildslave\sdk-windows-amd64\build\built1.10\include\pnmImage.I Assertion failed: _alpha != nullptr && x >= 0 && x < _x_size && y >= 0 && y < _y_size at line 560 of c:\buildslave\sdk-windows-amd64\build\built1.10\include\pnmImage.I Found 8 mod files Loaded mod: Debug Information Display v1.0 Debug display created Debug info mod initialized - Press F3 to toggle debug display Loaded mod: Debug Information Display Panda3D or noise library not available: No module named 'noise' Loaded mod: Endless Terrain Generation v1.0 Generated chunk (-2, -2) with 2008 blocks Generated chunk (-2, -1) with 2825 blocks Generated chunk (-2, 0) with 2282 blocks Generated chunk (-2, 1) with 1910 blocks Generated chunk (-2, 2) with 3095 blocks Generated chunk (-1, -2) with 1948 blocks Generated chunk (-1, -1) with 2570 blocks Generated chunk (-1, 0) with 1749 blocks Generated chunk (-1, 1) with 2492 blocks Generated chunk (-1, 2) with 3089 blocks Generated chunk (0, -2) with 2847 blocks Generated chunk (0, -1) with 2638 blocks Generated chunk (0, 0) with 2398 blocks Generated chunk (0, 1) with 2770 blocks Generated chunk (0, 2) with 3363 blocks Generated chunk (1, -2) with 2302 blocks Generated chunk (1, -1) with 2853 blocks Generated chunk (1, 0) with 2003 blocks Generated chunk (1, 1) with 3284 blocks Generated chunk (1, 2) with 2914 blocks Generated chunk (2, -2) with 2081 blocks Generated chunk (2, -1) with 2297 blocks Generated chunk (2, 0) with 3206 blocks Generated chunk (2, 1) with 2568 blocks Generated chunk (2, 2) with 3126 blocks Generated 25 initial terrain chunks Endless Terrain Generation initialized! Controls: T = Toggle generation, G = Regenerate, H/J = Render distance Chunk size: 16x16, Render distance: 2 Loaded mod: Endless Terrain Generation Loaded mod: Enhanced Materials & Effects v1.0 Created 14 enhanced materials Enhanced lighting system activated Atmospheric effects enabled Enhanced Materials initialized! Controls: F7 = Toggle enhancement, F8 = Cycle styles, F9 = Toggle glow Loaded mod: Enhanced Materials & Effects Loaded mod: Enhanced Block Shaders v1.0 Enhanced block shader compiled successfully Created 5 enhanced materials Error setting up enhanced rendering: type object 'panda3d.core.ColorBlendAttrib' has no attribute 'OSourceAlpha' Enhanced Shaders initialized! Shader Controls: F4 = Toggle enhancement, F5/F6 = Adjust level Loaded mod: Enhanced Block Shaders Loaded mod: Simple Weather Effects v1.0 Weather mod initialized - Dynamic weather system active! Loaded mod: Simple Weather Effects Initialized 38 items from assets Loaded mod: Inventory & Gear System v1.0 Loaded textures for 38 items Error applying enhanced material: 'panda3d.core.NodePath' object has no attribute 'RMWireframe' Error applying enhanced material: 'panda3d.core.NodePath' object has no attribute 'RMWireframe' Error applying enhanced material: 'panda3d.core.NodePath' object has no attribute 'RMWireframe' Error applying enhanced material: 'panda3d.core.NodePath' object has no attribute 'RMWireframe' Error applying enhanced material: 'panda3d.core.NodePath' object has no attribute 'RMWireframe' Error applying enhanced material: 'panda3d.core.NodePath' object has no attribute 'RMWireframe' Error applying enhanced material: 'panda3d.core.NodePath' object has no attribute 'RMWireframe' Inventory & Gear system initialized! Controls: I = Toggle inventory, 1-9,0 = Select hotbar slots Loaded mod: Inventory & Gear System Loaded mod: Mining & Building System v1.0 Collision system setup complete Error creating crack texture: _alpha != nullptr && x >= 0 && x < _x_size && y >= 0 && y < _y_size at line 560 of c:\buildslave\sdk-windows-amd64\build\built1.10\include\pnmImage.I Error creating crack texture: _alpha != nullptr && x >= 0 && x < _x_size && y >= 0 && y < _y_size at line 560 of c:\buildslave\sdk-windows-amd64\build\built1.10\include\pnmImage.I Error creating crack texture: _alpha != nullptr && x >= 0 && x < _x_size && y >= 0 && y < _y_size at line 560 of c:\buildslave\sdk-windows-amd64\build\built1.10\include\pnmImage.I Error creating crack texture: _alpha != nullptr && x >= 0 && x < _x_size && y >= 0 && y < _y_size at line 560 of c:\buildslave\sdk-windows-amd64\build\built1.10\include\pnmImage.I Error creating crack texture: _alpha != nullptr && x >= 0 && x < _x_size && y >= 0 && y < _y_size at line 560 of c:\buildslave\sdk-windows-amd64\build\built1.10\include\pnmImage.I Created 0 crack textures Mining & Building System initialized! Controls: Left Click: Mine blocks | Right Click: Place blocks B: Toggle build mode | T: Cycle tools | Middle Click: Pick block 1-9: Select block type in build mode Loaded mod: Mining & Building System Loaded mod: World Enhancement Config v1.0 Configured 0 world blocks with minimal enhancement World Enhancement Config initialized! Controls: F10 = Toggle selective enhancement, F11 = Cycle mode, F12 = Reset Loaded mod: World Enhancement Config Loaded 8 mods successfully Loaded 7 block textures SimpleCraft initialized with Panda3D + ModLoader Single villager mob active (Press V to toggle) Inventory system with textured blocks available Controls: WASD to move, Mouse to look, V: toggle villager, M: mod menu, R: reload mods, ESC: quit